ludic-society
intrudes a new discipline

- LUDICS
* tagged city play
* play new level
* mission playground
Newest Issue --> “(Ludics) tantalisingly offers a new approach to understanding play through the process of play itself. Here we find play used as a conceptual catalyst for theoretical thought. In drawing on the ‘pataphysical, it presents a parody of scientific and philosophical conceptions, or a science of emerging solutions, that functions as playfulness itself.” (Westecott/Jahn-Sudmann) cover 5
Download Issue #5 Soon
rfidblitz
NORDLICHT BLITZ play (2007)
3rd Life playsure! Its focus is a playfull 3rd life, according to J.L. Borges "Orbis Tertius" and Sir Karl Poppers "World3". "Play sure", as a motto of the ludic player in 2nd world game systems, uses World 3 conjectures or theories as instruments of change. The Popperian cosmology appears as very spartan juxtaposition to the idea of Second Life.
(available)
cover 4
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tagged city play (2007)
The Xtra issues topic is Real Players in Real Cities: a “Real Play” is played in 1st Life, the Reality Engine! A Real Play is designed in this best game engine available. Such a play constitutes as contingency game concept. It appears as classifiable in the genre of computer games, although rendered in the full city reality.
(few available)
cover 3
Download Issue #3

play new level (2006)
Similar to a ´pataphysical bike, ludics is a levitation model for a thinking machine, providing the salvation, that is embedded in the danger and joy of in-game technologies. Behind the books of physics and science, the methods and practices of ´pataphysika and pata-science fiction vanquish the physics of the rules of play.
(sold out)
cover 2
Download Issue #2

mission playground (2005)
The ludic society magazine issue#1, 2005, is devoted to the phenomenon of new bachelor machines, nouvelles machines célibataires.

(sold out/ rarity)
cover 1
Download Issue #1